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  2. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...

  3. Timing attack - Wikipedia

    en.wikipedia.org/wiki/Timing_attack

    The graph on the left denotes a case where the timing attack is successfully able to detect a cached image whereas the one on the right is unable to do the same. In cryptography, a timing attack is a side-channel attack in which the attacker attempts to compromise a cryptosystem by analyzing the time taken to execute cryptographic algorithms ...

  4. Attack-time delay - Wikipedia

    en.wikipedia.org/wiki/Attack-time_delay

    In telecommunications, attack-time delay is the time needed for a receiver or transmitter to respond to an incoming signal.. For a receiver, the attack-time delay is defined as the time interval from the instant a step radio-frequency signal, at a level equal to the receiver's threshold of sensitivity, is applied to the receiver input, to the instant when the receiver's output amplitude ...

  5. Attack time - Wikipedia

    en.wikipedia.org/wiki/Attack_time

    In professional audio and telecommunications, attack time is the time between the instant that a signal at the input of a device or circuit exceeds the activation threshold of the device or circuit and the instant that the device or circuit reacts in a specified manner, or to a specified degree, to the input. [1]

  6. Frame synchronization - Wikipedia

    en.wikipedia.org/wiki/Frame_synchronization

    In telecommunications, frame synchronization or framing is the process by which, while receiving a stream of fixed-length frames, the receiver identifies the frame boundaries, permitting the data bits within the frame to be extracted for decoding or retransmission.

  7. Another woman killed in python attack in Indonesia - AOL

    www.aol.com/another-woman-killed-python-attack...

    In 2018, a 54-year-old woman was found dead inside a seven-meter python in Southeast Sulawesi's Muna town.. The year before that, a farmer in West Sulawesi went missing before being found eaten ...

  8. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame time is related to frame rate, but it measures the time between frames. A game could maintain an average of 60 frames per second but appear choppy because of a poor frame time. Game reviews sometimes average the worst 1% of frame rates, reported as the 99th percentile, to measure how choppy the game appears.

  9. Key stretching - Wikipedia

    en.wikipedia.org/wiki/Key_stretching

    While it was a great advancement for its time, CRYPT(3) is now considered inadequate. The iteration count, designed for the PDP-11 era, is too low, 12 bits of salt is an inconvenience but does not stop precomputed dictionary attacks, and the eight-character limit prevents the use of stronger passphrases .