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The combat mechanic is turn-based and operates in rounds. [5] A round is a discrete time interval (approximately 6 seconds, game-time in later editions, and approximately 1 minute in earlier editions) in which all involved parties act in the combat. The order in which parties involved in the combat act is determined by Initiative.
In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. [ 1 ] [ 2 ] The game character can be a player character , a boss , or a mob .
A rogue is a versatile character, capable of sneaky combat and nimble tricks. The rogue is stealthy and dexterous, and in early editions was the only official base class from the Player's Handbook capable of finding and disarming traps and picking locks. The rogue also has the ability to "sneak attack" ("backstab" in previous editions) enemies ...
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Cortana begins displaying aberrant glitches and behavior, and reveals that she is suffering from rampancy as she has already exceeded her seven-year "natural" lifespan. She assists in the battle against the Didact, a rogue Forerunner who hates humans. At the end, Cortana sacrifices herself to save the Chief and stop the Didact's plan. [11]
Rogue Galaxy [b] is an action role-playing video game developed by Level-5 and published by Sony Computer Entertainment for the PlayStation 2.It was originally released exclusively in Japan in December 2005; a director's cut of the game with enhancements and changes was released in 2007 for North America in January, Japan in March and PAL territories in September.
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Dragon Age: Origins is a 2009 role-playing video game developed by BioWare and published by Electronic Arts.It is the first game in the Dragon Age franchise. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background.