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Windows 8 includes the "RIO" (Registered IO) extensions for Winsock. [2] These extensions are designed to reduce the overhead of the user to kernel mode transition for the network data path and the notification path, but use the rest of the regular Windows TCP and UDP stack (and uses existing network cards).
Trumpet Winsock is a TCP/IP stack for Windows 3.x that implemented the Winsock API, which is an API for network sockets. [1] It was developed by Peter Tattam from Trumpet Software International and distributed as shareware software. [2]
netsh, among many other things, also allows the user to change the IP address on their machine. Starting from Windows Vista , one can also edit wireless settings (for example, SSID ) using netsh . netsh can also be used to read information from the IPv6 stack.
Later, Microsoft would release their own TCP/IP add-on stack for Windows for Workgroups 3.11 and a native stack in Windows 95. These events helped cement TCP/IP's dominance over other protocols on Microsoft-based networks, which included IBM's Systems Network Architecture (SNA), and on other platforms such as Digital Equipment Corporation 's ...
The application programming interface (API) for the network protocol stack creates a handle for each socket created by an application, commonly referred to as a socket descriptor. In Unix-like operating systems, this descriptor is a type of file descriptor. It is stored by the application process for use with every read and write operation on ...
The uIP is an open-source implementation of the TCP/IP network protocol stack intended for use with tiny 8- and 16-bit microcontrollers.It was initially developed by Adam Dunkels of the Networked Embedded Systems group at the Swedish Institute of Computer Science, licensed under a BSD style license, and further developed by a wide group of developers.
lwIP (lightweight IP) is a widely used open-source TCP/IP stack designed for embedded systems. lwIP was originally developed by Adam Dunkels at the Swedish Institute of Computer Science and is now developed and maintained by a worldwide network of developers.
Programming a TCP client application involves the following steps: Creating a TCP socket. Connecting to the server ( connect() ), by passing a sockaddr_in structure with the sin_family set to AF_INET , sin_port set to the port the endpoint is listening (in network byte order), and sin_addr set to the IP address of the listening server (also in ...