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  2. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    A sequel, Red Solstice 2: Survivors, was released in 17 June 2021. [66] The Stanley Parable: Half-Life 2: 2011 July 31 2013 October 17 Originally a mod for Half-Life 2. The 2013 release is built on Portal 2's version of the Source engine. Ultra Deluxe is a standalone remake using the Unity engine. Sven Co-op: Half-Life: 1999 January 19 2016 ...

  3. Facepunch Studios - Wikipedia

    en.wikipedia.org/wiki/Facepunch_Studios

    Garry's Mod started out as a sandbox mode for tinkering in Valve's Source engine. Not truly considered a video game, [10] and more of a playground, the game takes assets from compatible Source engine games like Half-Life 2, Team Fortress 2, Portal, etc., and allows users to pose them with different tools offered by Garry's Mod. As of September ...

  4. AAA (video game industry) - Wikipedia

    en.wikipedia.org/wiki/AAA_(video_game_industry)

    By the seventh generation of video game consoles (late 2000s), AAA game development on the Xbox 360 or PlayStation 3 game consoles typically cost in the low tens of millions of dollars ($15m to $20m) for a new game, with some sequels having even higher total budgets – for example Halo 3 is estimated to have had a development cost of $30m, and ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  6. Unity Acquires Visual Programming Software Bolt From ...

    www.aol.com/news/unity-acquires-visual...

    Video game development platform Unity Technologies acquired a visual scripting software called Bolt for an undisclosed sum.Ludiq (parent company of Bolt) chief executive officer Lazlo Bonin said ...

  7. Why 'Cyberpunk 2077' and Other AAA Games Flop - AOL

    www.aol.com/news/why-cyberpunk-2077-other-aaa...

    And post-launch work can give games new life beyond their ship date — several games judged dead-on-arrival at release have made astonishing comebacks. But as triple-A games grow bigger, the game ...

  8. S&box (game engine) - Wikipedia

    en.wikipedia.org/wiki/S&box_(game_engine)

    S&box (stylized as s&box) is an unreleased game engine and platform developed by Facepunch Studios, intended to be a spiritual successor to Garry's Mod. It aims to surpass Garry's Mod rather than simply being a modern version of it. The platform is designed to allow users to create, share, and play a variety of games and experiences. [1]

  9. Oddworld: New 'n' Tasty! - Wikipedia

    en.wikipedia.org/wiki/Oddworld:_New_'n'_Tasty!

    The change was made because the Unity engine comes pre-loaded with commands that otherwise would take extra time to develop, and because of the old engine, it would take 3–4 months just to make a game run on each platform, whereas on the Unity engine, it takes 2–4 weeks to make it run and make it run correctly. [38]