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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    The asynchronous workflows are implemented as CE (computation expressions). They can be defined without specifying any special context (like async in C#). F# asynchronous workflows append a bang (!) to keywords to start asynchronous tasks. The following async function downloads data from an URL using an asynchronous workflow:

  3. Asynchronous procedure call - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_procedure_call

    The life cycle of an APC consists of 2 stages: the passive stage, when it passively waits for input data, and active state, when that data is calculated in the same way as at the usual procedure call. A reusable asynchronous procedure is termed Actor.

  4. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    In multithreaded computer programming, asynchronous method invocation (AMI), also known as asynchronous method calls or the asynchronous pattern is a design pattern in which the call site is not blocked while waiting for the called code to finish. Instead, the calling thread is notified when the reply arrives. Polling for a reply is an ...

  5. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    Message passing is a technique for invoking behavior (i.e., running a program) on a computer. In contrast to the traditional technique of calling a program by name, message passing uses an object model to distinguish the general function from the specific implementations.

  6. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    The function that accepts a callback may be designed to store the callback so that it can be called back after returning which is known as asynchronous, non-blocking or deferred. Programming languages support callbacks in different ways such as function pointers , lambda expressions and blocks .

  7. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    In some (non-polling) implementations of the publish-subscribe pattern, this is solved by creating a dedicated message queue server (and sometimes an extra message handler object) as an extra stage between the observer and the object being observed, thus decoupling the components. In these cases, the message queue server is accessed by the ...

  8. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In other cases a future and a promise are created together and associated with each other: the future is the value, the promise is the function that sets the value – essentially the return value (future) of an asynchronous function (promise). Setting the value of a future is also called resolving, fulfilling, or binding it.

  9. Tail call - Wikipedia

    en.wikipedia.org/wiki/Tail_call

    When a function has to tail-call another, instead of calling it directly and then returning the result, it returns the address of the function to be called and the call parameters back to the trampoline (from which it was called itself), and the trampoline takes care of calling this function next with the specified parameters.