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  2. Mario Paint - Wikipedia

    en.wikipedia.org/wiki/Mario_Paint

    A sequel to Mario Paint was titled Mario Paint 64 in development, [70] and then released in 1999 as the Japan-exclusive launch game Mario Artist for the 64DD. Nintendo had commissioned the joint developer Software Creations, who described the game's original 1995 design idea as "a sequel to Mario Paint in 3D for the N64".

  3. Mario Artist - Wikipedia

    en.wikipedia.org/wiki/Mario_Artist

    Screenshot from Paint Studio depicting an in-progress drawing of Pikachu The Paint Studio package includes the Nintendo 64 mouse. Mario Artist: Paint Studio, [b] released on December 11, 1999, is a Mario-themed paint program. The user has a variety of brush sizes, textures, and stamps, with which to paint, draw, spray, sketch, and animate.

  4. Magic Pengel: The Quest for Color - Wikipedia

    en.wikipedia.org/wiki/Magic_Pengel:_The_Quest...

    Combining the collectible monsters genre (e.g., Pokémon) with the interactive art genre (e.g., Mario Paint), Magic Pengel is centered on the player, as a character able to manipulate a "Pengel" (which looks like a stylized fairy combined with a paintbrush) to create a creature, or "Doodle".

  5. 64DD - Wikipedia

    en.wikipedia.org/wiki/64DD

    The Nintendo 64 mouse is bundled only with the Mario Artist: Paint Studio game for 64DD. One of the most substantial series of games to include Randnet support is the Mario Artist series, which allowed online users to swap their artwork creations with others. Contests and other special events occurred periodically.

  6. Sound Fantasy - Wikipedia

    en.wikipedia.org/wiki/Sound_Fantasy

    Electronic Gaming Monthly said in 1993 that the prototype of Sound Factory is an "[i]nteresting edutainment game .. similar to Mario Paint". [2] GamePro said in 1994: "What Mario Paint did for video, Sound Fantasy should do for audio". [10] 1up said that "Sound Fantasy made creative use of the mouse that was eventually released with Mario Paint ...

  7. Kazumi Totaka - Wikipedia

    en.wikipedia.org/wiki/Kazumi_Totaka

    [6] [2] Its first appearance was in the Game Boy game X, released in 1992. Later that year, it appeared in Mario Paint, where the song was first discovered; it plays if the player clicks on the O in "Mario Paint" on the title screen. [2] [7] It also plays in Super Mario Land 2: 6 Golden Coins (1992) on the game over screen. [8]

  8. Jack Black on Writing ‘Peaches’ Song and Waiting for ‘Super ...

    www.aol.com/jack-black-writing-peaches-song...

    Jack Black is patiently waiting for Universal Pictures and Illumination to greenlight a sequel to the animated box office smash “The Super Mario Bros. Movie.” “It has been radio silence ...

  9. Nintendo Puzzle Collection - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Puzzle_Collection

    Nintendo Puzzle Collection [b] is a 2003 video game compilation developed by Intelligent Systems and published by Nintendo for the GameCube.It was released only in Japan. It includes updated versions of three Nintendo-published puzzle video games released for older systems — Yoshi's Cookie (1992), Panel de Pon (1995), and Dr. Mario 64 (2001) — featuring updated graphics and music ...