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var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...
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JavaScript is a high-level, often just-in-time compiled language that conforms to the ECMAScript standard. [11] It has dynamic typing, prototype-based object-orientation, and first-class functions. It is multi-paradigm, supporting event-driven, functional, and imperative programming styles.
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A JavaScript engine is a software component that executes JavaScript code. The first JavaScript engines were mere interpreters, but all relevant modern engines use just-in-time compilation for improved performance. [1] JavaScript engines are typically developed by web browser vendors, and every major browser has one
ECMAScript (/ ˈ ɛ k m ə s k r ɪ p t /; ES) [1] is a standard for scripting languages, including JavaScript, JScript, and ActionScript. It is best known as a JavaScript standard intended to ensure the interoperability of web pages across different web browsers. [2] It is standardized by Ecma International in the document ECMA-262.