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The principal square root function () = (usually just referred to as the "square root function") is a function that maps the set of nonnegative real numbers onto itself. In geometrical terms, the square root function maps the area of a square to its side length.
Notations expressing that f is a functional square root of g are f = g [1/2] and f = g 1/2 [citation needed] [dubious – discuss], or rather f = g 1/2 (see Iterated function#Fractional_iterates_and_flows,_and_negative_iterates), although this leaves the usual ambiguity with taking the function to that power in the multiplicative sense, just as f ² = f ∘ f can be misinterpreted as x ↦ f(x)².
Thomae's function: is a function that is continuous at all irrational numbers and discontinuous at all rational numbers. It is also a modification of Dirichlet function and sometimes called Riemann function. Kronecker delta function: is a function of two variables, usually integers, which is 1 if they are equal, and 0 otherwise.
A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...
A subadditive function is a function:, having a domain A and an ordered codomain B that are both closed under addition, with the following property: ,, (+) + ().. An example is the square root function, having the non-negative real numbers as domain and codomain: since , we have: + +.
A quadratic equation has at most two solutions. If there is only one solution, one says that it is a double root. If all the coefficients are real numbers, there are either two real solutions, or a single real double root, or two complex solutions that are complex conjugates of each other. A quadratic equation always has two roots, if complex ...
/// Performs a Karatsuba square root on a `u64`. pub fn u64_isqrt (mut n: u64)-> u64 {if n <= u32:: MAX as u64 {// If `n` fits in a `u32`, let the `u32` function handle it. return u32_isqrt (n as u32) as u64;} else {// The normalization shift satisfies the Karatsuba square root // algorithm precondition "a₃ ≥ b/4" where a₃ is the most ...
For example, when extending the domain of the square root function, along a path of complex numbers with positive imaginary parts, one gets i for the square root of −1; while, when extending through complex numbers with negative imaginary parts, one gets −i. There are generally two ways of solving the problem.