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  2. List of TrackIR Enhanced games - Wikipedia

    en.wikipedia.org/wiki/List_of_TrackIR_Enhanced_games

    The Crew - [Yaw, Pitch, Roll, X, Y, Z]; Colin McRae Rally 2004 - [Yaw, Pitch, Roll, X, Y, Z]; Combat Air Patrol 2 - [Yaw, Pitch, Roll, X, Y, Z]; Combat Flight ...

  3. Motion simulator - Wikipedia

    en.wikipedia.org/wiki/Motion_simulator

    The bellows could inflate or deflate, giving movement in pitch, roll, and yaw. In 1958 a flight simulator for the Comet 4 aircraft used a three-degrees-of-freedom hydraulic system. Simulator motion platforms today use 6 jacks ("Hexapods") giving all six degrees-of-freedom, the three rotations pitch, roll and yaw, plus the three translational ...

  4. Six degrees of freedom - Wikipedia

    en.wikipedia.org/wiki/Six_degrees_of_freedom

    First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may not be completely accurate, as a lean is a limited partial rotation.

  5. Aircraft flight dynamics - Wikipedia

    en.wikipedia.org/wiki/Aircraft_flight_dynamics

    Flight dynamics is the science of air vehicle orientation and control in three dimensions. The three critical flight dynamics parameters are the angles of rotation in three dimensions about the vehicle's center of gravity (cg), known as pitch, roll and yaw.

  6. List of space flight simulation games - Wikipedia

    en.wikipedia.org/wiki/List_of_space_flight...

    Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.

  7. Spacecraft flight dynamics - Wikipedia

    en.wikipedia.org/wiki/Spacecraft_flight_dynamics

    The three principal moments of inertia I x, I y, and I z about the roll, pitch and yaw axes, are determined through the vehicle's center of mass. The control torque for a launch vehicle is sometimes provided aerodynamically by movable fins, and usually by mounting the engines on gimbals to vector the thrust around the center of mass.

  8. Wing Commander: Prophecy - Wikipedia

    en.wikipedia.org/wiki/Wing_Commander:_Prophecy

    The two modes leverage the same flight dynamics engine, but in basic mode turning the ship around is assisting the player by coupling pitch, yaw, and roll (emulating airplane flight dynamics), while in advanced mode each axis is made independent for more complex but increased control, especially when using a HOTAS setup.

  9. Gimbal lock - Wikipedia

    en.wikipedia.org/wiki/Gimbal_lock

    When the pitch (green) and yaw (magenta) gimbals become aligned, changes to roll (blue) and yaw apply the same rotation to the airplane. Adding a fourth rotational axis can solve the problem of gimbal lock, but it requires the outermost ring to be actively driven so that it stays 90 degrees out of alignment with the innermost axis (the flywheel ...