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  2. Fortnite v29.10 Patch Notes: 5 Biggest Changes - AOL

    www.aol.com/lifestyle/fortnite-v29-10-patch...

    Full Fortnite patch notes for update v29.10. A selection of new original skins have been added to the game in this update, one of which, Dynamic Hush, is available in the item shop right now.

  3. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  4. Is Fortnite down? What to know about the update to ... - AOL

    www.aol.com/fortnite-down-know-chapter-5...

    Fortnite servers are offline Friday morning as the game updates to version 30.00, or Chapter 5, Season 3. What to know.

  5. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    Fortnite Battle Royale is a 2017 battle royale video game produced by Epic Games.It was originally developed as a companion game part of the early access version of Fortnite: Save the World, a cooperative survival game, before separating from it and then dropping the early access label on June 29, 2020.

  6. Why are the Fortnite servers down? What we know about the ...

    www.aol.com/why-fortnite-servers-down-does...

    Fortnite servers were still undergoing scheduled maintenance for the version 29.00 update as of 10 a.m. EST Friday. DownDetector had a peak of 1,259 reports of Fortnite outages at 9 a.m.

  7. Epic Games v. Apple - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_v._Apple

    Epic Games's founder and CEO Tim Sweeney. Since 2015, Epic Games's founder and CEO Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's App Store for iOS devices, and Google Play, to take a 30% revenue sharing cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be sufficient to ...