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MegaTraveller 1: The Zhodani Conspiracy is a 1990 space science fiction role-playing video game based on the Traveller series and was produced by Game Designers' Workshop licensee Paragon Software for Amiga, Atari ST, and MS-DOS.
One of the first supplements to be published was the MegaTraveller Referee's Companion, [2] a 98-page softcover book by Marc W. Miller with contributions by Frank Chadwick, Joe D. Fugate Sr., and Gary L. Thomas, interior art by Rob Caswell, Liz Danforth, Jeff Dee, A.C. Farley, Bryan Gibson, and Tom Peters, cover art by Jim Holloway, and ...
[1]: 203 Marc W. Miller wrote a letter to DGP in 1987, asking them to help him make Traveller material more accessible. [1]: 205 MegaTraveller (1987–1992), often shortened to MT, was published by GDW but designed by DGP which published the popular Traveller's Digest (later the MegaTraveller Journal) Traveller support magazine.
While the game has faced some criticism, such as slow character growth and anachronistic weapons, it remains a classic in the role-playing hobby. Some video games and software have been based on the Traveller universe, including The Imperial Data Recovery System, MegaTraveller 1: The Zhodani Conspiracy, and MegaTraveller 2: Quest for the Ancients.
In the July 1992 edition of Dragon (Issue #183), Rick Swan admired the new direction of the MegaTraveller universe, calling it "a chilling look at the Shattered Imperium in the aftermath of the War of the Rebellion. If the MegaTraveller game heated up the universe of the original Traveller game, Hard Times incinerates it." Swan concluded, "It's ...
Jake Thornton reviewed Rebellion Sourcebook for Games International magazine, and gave it 3 1/2 stars out of 5, and stated that "if you don't play Traveller then it's useless, if you intend to run a game it's essential. 'Nuff said." [1] In the January 1989 edition of Dragon (#241), Jim Bambra called this sourcebook "solid support for the ...
Three years later, in his 1990 book The Complete Guide to Role-Playing Games, Swan found that Traveller:2300 came a distant third behind other notable post-apocalyptic role-playing games published by GDW, Twilight: 2000 and MegaTraveller. Although Swan found the character creation rules "elegant", he found the task-resolution system "both ...
Charles Gannon wrote Hard Times (1991), a supplement for MegaTraveller which moved the background metaplot forward by six years. [2]: 60 Gannon wrote many articles in Challenge magazine about "The Hinterworlds", a sector of space which is part of the Imperium from the Traveller universe.