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Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The series has been divided into two sub-series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr.
The Elder Scrolls V: Skyrim was released on November 11, 2011, to widespread critical acclaim. It was awarded 'Game of the Year' by IGN, [61] Spike [62] and others. The game is set after the events of Oblivion, when the great dragon Alduin the World Eater returns to Skyrim; a beast whose existence threatens all life in Tamriel. The setting is ...
The Elder Scrolls V: Skyrim – Hearthfire is the second downloadable content add-on for the action role-playing open world video game The Elder Scrolls V: Skyrim. The game was developed by Bethesda Game Studios and published by Bethesda Softworks. The Xbox 360 version of Hearthfire launched on September 4, 2012.
A screenshot of Dread Delusion.. Dread Delusion is a role-playing game that is played in first-person perspective across an open world. The game features a character system that provides players with opportunities to resolve quests outside of combat, [3] under four attributes (Might, Guile, Wisdom, and Persona) which govern eight skills (Attack, Defence, Lockpick, Agility, Lore, Spellcast ...
Dragon Nest (Korean: 드래곤네스트) is a free-to-play fantasy MMORPG developed by Eyedentity and available in different regions and languages. Aside from boasting a non-targeting combat and skill system within instance dungeons, Dragon Nest revolves around a rich story which is told in different points of view depending on the player's chosen class.
Oathbringer is an epic fantasy novel written by American author Brandon Sanderson and the third book in The Stormlight Archive series. [1] It was published by Tor Books on November 14, 2017.
Religion plays a large part in the Forgotten Realms, with deities and their followers being an integral part of the world. Deities interact directly in mortal affairs, answer prayers, and have their own personal agendas. All deities must have worshipers to survive, and all mortals must worship a patron deity to secure a good afterlife.
Imaginative portrait of Alaric in C. Strahlheim, Das Welttheater, 4.Band, Frankfurt a.M., 1836. According to Jordanes, a 6th-century Roman bureaucrat of Gothic origin—who later turned his hand to history—Alaric was born on Peuce Island at the mouth of the Danube Delta in present-day Romania and belonged to the noble Balti dynasty of the Thervingian Goths.