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  2. Cthulhu Dice - Wikipedia

    en.wikipedia.org/wiki/Cthulhu_Dice

    Cthulhu Dice is a dice game released in 2010 by Steve Jackson Games. [1] It is recommended for 2-6 players, and the play time can be anywhere from 5–10 minutes. The game includes a 12 sided die, 18 glass marbles, and a set of rules. [2]

  3. Q-workshop - Wikipedia

    en.wikipedia.org/wiki/Q-workshop

    Sample dice products Q-Workshop booth at Gen Con Indy 2008. Q WORKSHOP is a Polish company located in PoznaƄ that specializes in design and production of polyhedral dice and dice accessories for use in various games (role-playing games, board games and tabletop wargames). They also run an online retail store and maintain an active social media ...

  4. List of works influenced by the Cthulhu Mythos - Wikipedia

    en.wikipedia.org/wiki/List_of_works_influenced...

    The game is set in Rhode Island where the main character finds a tome with stories of Cthulhu-like 'ancients'. The game won the honorary "Day of the Tentacle (Cthulhu) Award" at GameSpy's Game of the Year Awards. Fallen London: Failbetter Games: 2009 A browser based role playing game set in a subterranean world influenced by Lovecraftian themes.

  5. Call of Cthulhu (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Call_of_Cthulhu_(role...

    The original conception of Call of Cthulhu was Dark Worlds, a game commissioned by the publisher Chaosium but never published. [3] Sandy Petersen contacted them regarding writing a supplement for their popular fantasy game RuneQuest set in Lovecraft's Dreamlands. He took over the writing of Call of Cthulhu, and the game was released in 1981. [4]

  6. Elder Sign (card game) - Wikipedia

    en.wikipedia.org/wiki/Elder_Sign_(card_game)

    Elder Sign is a cooperative card and dice game, based on the Cthulhu Mythos of horror writer H.P. Lovecraft and Chaosium's Call of Cthulhu roleplaying game.It is published by Fantasy Flight Games, which also produces the Cthulhu Mythos games Arkham Horror, Call of Cthulhu: The Card Game, Mansions of Madness, and Eldritch Horror.

  7. Gumshoe System - Wikipedia

    en.wikipedia.org/wiki/GUMSHOE_System

    The problem is identified as important clues being missed due to failed dice-rolls, resulting in play grinding to a halt. The Gumshoe System is designed to solve this by making the game not about finding clues, but about interpreting them. Attention is given to designing investigative scenarios, while at the same time the focus is put on ...