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  2. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    A* (pronounced "A-star") is a graph traversal and pathfinding algorithm that is used in many fields of computer science due to its completeness, optimality, and optimal efficiency. [1] Given a weighted graph, a source node and a goal node, the algorithm finds the shortest path (with respect to the given weights) from source to goal.

  3. Any-angle path planning - Wikipedia

    en.wikipedia.org/wiki/Any-angle_path_planning

    Any-angle path planning algorithms are pathfinding algorithms that search for a Euclidean shortest path between two points on a grid map while allowing the turns in the path to have any angle. The result is a path that cuts directly through open areas and has relatively few turns. [ 1 ]

  4. D* - Wikipedia

    en.wikipedia.org/wiki/D*

    D* (pronounced "D star") is any one of the following three related incremental search algorithms: The original D*, [1] by Anthony Stentz, is an informed incremental search algorithm. Focused D* [2] is an informed incremental heuristic search algorithm by Anthony Stentz that combines ideas of A* [3] and the original D*. Focused D* resulted from ...

  5. SMA* - Wikipedia

    en.wikipedia.org/wiki/SMA*

    function simple memory bounded A *-star (problem): path queue: set of nodes, ordered by f-cost; begin queue. insert (problem. root-node); while True do begin if queue. empty then return failure; //there is no solution that fits in the given memory node:= queue. begin (); // min-f-cost-node if problem. is-goal (node) then return success; s:= next-successor (node) if! problem. is-goal (s ...

  6. Simplified perturbations models - Wikipedia

    en.wikipedia.org/wiki/Simplified_perturbations...

    Source code for algorithm implementations, and TLE interpretation in some cases: python-sgp4 A Python Implementation of the sgp4 model with automatic downloading of TLE Elements from NORAD database. PHP5 based on Gpredict; Java: SDP4 and predict4java; C++, FORTRAN, Pascal, and MATLAB. go-satellite GoLang implementation of SGP4 model and helper ...

  7. Simultaneous localization and mapping - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_localization...

    MAP estimators compute the most likely explanation of the robot poses and the map given the sensor data, rather than trying to estimate the entire posterior probability. New SLAM algorithms remain an active research area, [6] and are often driven by differing requirements and assumptions about the types of maps, sensors and models as detailed ...

  8. Rapidly exploring random tree - Wikipedia

    en.wikipedia.org/wiki/Rapidly_exploring_random_tree

    A rapidly exploring random tree (RRT) is an algorithm designed to efficiently search nonconvex, high-dimensional spaces by randomly building a space-filling tree.The tree is constructed incrementally from samples drawn randomly from the search space and is inherently biased to grow towards large unsearched areas of the problem.

  9. Theta* - Wikipedia

    en.wikipedia.org/wiki/Theta*

    For the simplest version of Theta*, the main loop is much the same as that of A*. The only difference is the _ function. Compared to A*, the parent of a node in Theta* does not have to be a neighbor of the node as long as there is a line-of-sight between the two nodes.