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The en passant capture places Black in double check and checkmate (in fact, White's bishop is not necessary for the mate). An en passant capture is the only way a double check can be delivered without one of the checking pieces moving, as in this case. The largest known number of en passant captures in one game is three. This record is shared ...
The capturing pawn moves to the square over which the moved pawn passed, and the moved pawn is removed from the board. The option to capture the moved pawn en passant must be exercised on the move immediately following the double-step pawn advance, or it is lost for the remainder of the game. The en passant capture is the only capture in chess ...
Pawns cannot move backwards. A pawn, unlike other pieces, captures differently from how it moves. A pawn can capture an enemy piece on either of the two squares diagonally in front of the pawn. It cannot move to those squares when vacant except when capturing en passant. The pawn is also involved in the two special moves en passant and ...
In most chess problems, including retrograde analysis problems, castling is assumed to be legal unless it can be proved otherwise. An en passant capture, on the other hand, is permitted only if it can be proved that the last move was a double step of the pawn to be captured.
Once it has moved for the first time, it can only make one step at a time. (In the case of an 8×8 board, this is exactly the same as in standard chess). Such a long initial pawn move allows the moving pawn to be captured en passant by an enemy pawn as if it had stopped on any one of the squares it had passed through.
Marseillais chess (also called Double-Move chess) is a chess variant in which each player moves twice per turn. The rules of the game were first published in Marseillais local newspaper Le Soleil in 1925. [ 1 ]
The pawn is the least valuable chess piece, so pawns are often used to capture defended pieces. A single pawn typically forces a more powerful piece, such as a rook or a knight, to retreat. The ability to fork two enemy pieces by advancing a pawn is often a threat. Alternately, a pawn move can itself reveal a discovered attack.
(3) the possible moves of all the pieces are the same. Under (3) above, positions are not considered to be the same if: (a) in the first position, a pawn could have been captured en passant (by the en passant rule, in the subsequent positions, the pawn cannot be captured en passant anymore), or