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  2. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    A field of view. In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from ...

  3. Simulator sickness - Wikipedia

    en.wikipedia.org/wiki/Simulator_sickness

    Many video gamers, notably the late John Peter "TotalBiscuit" Bain, [9] report motion sickness while playing games with a narrow field of view (FOV). [ 10 ] [ 11 ] [ 12 ] Depending on screen size and distance, FOV settings of generally 90 to 110 degrees may be good for close up ( PC gaming ) and 60 to 75 degrees for further away ( console gaming ).

  4. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    PC ray tracing and DLSS support via NVIDIA RTX graphics cards [113] FoV Slider for Xbox One, PS4, Xbox Series X, PS5, PC [114] Call of Duty: Vanguard: IW 8.0 [115] 2021 Upgraded version of Call of Duty: Modern Warfare's engine Photorealistic graphical details [116] [117] Textures with a damage layer system [118] [119] Tactical destruction [120 ...

  5. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    VisSim - system simulation and optional C-code generation of electrical, process, control, bio-medical, mechanical and UML State chart systems. Vortex (software) - a complete simulation platform featuring a realtime physics engine for rigid body dynamics, an image generator, desktop tools (Editor and Player) and more. Also available as Vortex ...

  6. Angle of view (photography) - Wikipedia

    en.wikipedia.org/wiki/Angle_of_view_(photography)

    In the optical instrumentation industry the term field of view (FOV) is most often used, though the measurements are still expressed as angles. [8] Optical tests are commonly used for measuring the FOV of UV, visible, and infrared (wavelengths about 0.1–20 μm in the electromagnetic spectrum) sensors and cameras.

  7. Comparison of EM simulation software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_EM...

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  8. Depth of field - Wikipedia

    en.wikipedia.org/wiki/Depth_of_field

    The resulting image however will have a different field of view. If the focal length is altered to maintain the field of view, while holding the f-number constant, the change in focal length will counter the decrease of DOF from the smaller sensor and increase the depth of field (also by the crop factor).

  9. Field of view - Wikipedia

    en.wikipedia.org/wiki/Field_of_view

    Angular field of view is typically specified in degrees, while linear field of view is a ratio of lengths. For example, binoculars with a 5.8 degree (angular) field of view might be advertised as having a (linear) field of view of 102 mm per meter. As long as the FOV is less than about 10 degrees or so, the following approximation formulas ...