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Breakout is an arcade video game developed and published by Atari, Inc. [7] and released on May 13, 1976. [2] Breakout was released in Japanese arcades by Namco . The game was designed by Nolan Bushnell and Steve Bristow and prototyped via discrete logic chips by Steve Wozniak with assistance from Steve Jobs .
Breakout, an influential 1976 arcade game by Atari, and later home versions Breakout clone , a video game with gameplay similar to the original Breakout Breakout (magazine) , a gaming magazine first published in 1981
The character subsequently became one of comics' biggest breakout characters in recent years; [75] the character is the lead heroine in her own ongoing comic book series, numerous animated television and video game appearances, as well as a co-starring role in the Academy Award-winning Spider-Man: Into the Spider-Verse. [76]
Super Breakout is a sequel to the 1976 video game Breakout released in arcades in September 1978 by Atari, Inc. [2] It was written by Ed Rotberg. [4] The game uses the same mechanics as Breakout, but allows the selection of three distinct game modes via a knob on the cabinet—two of which involve multiple, simultaneous balls in play. [2]
Breakout 2000 is a 1996 action video game developed by MP Games and published by Telegames for the Atari Jaguar. Part of the 2000 series by Atari Corporation , it is a remake of the arcade game Breakout (1976), and one of the last officially licensed releases for the platform.
He discovered Breakout while picking up his son at an arcade facility and began playing the Atari 2600 version of the game for months. For the book, Sudnow visited manufacturer Atari and interviewed the game's programmers. Boss Fight Books crowdfunded a reprint with a new foreword and copy editing on Kickstarter in 2019. [2]
Alleyway [a] is a 1989 video game developed by Nintendo and Intelligent Systems and published by Nintendo as a global launch title for the Game Boy. It is a Breakout clone and one of the first four games developed and released for the system. The game was released first in Japan in 1989, in North America later that year, and in Europe in 1990.
Ricochet Infinity is the fourth installment of the Ricochet video game series by Reflexive Entertainment. Similarly to its predecessors, Ricochet Xtreme (2001), Ricochet Lost Worlds (2004) and Ricochet Lost Worlds: Recharged (2004), it is a Breakout clone. As in Atari's Breakout game