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Mental division by multiples of 10 2: 22 "Hundredths and Thousandths" Ordering mixed sets of numbers 3: 23 "Make and Break: Part 1" Multiples and grid pattern multiplication 4: 24 "Make and Break: Part 2" Factors and prime numbers 5: 25 "Do Same to the Bottom as the Top" Equivalent fractions 6: 26 "More Fraction Action" Finding fractions 7: 27 ...
Make 10: A Journey of Numbers (タシテン たして10にする物語, Tashiten: Tashite 10 ni Suru Monogatari) is a puzzle and logic adventure game developed by MuuMuu and published by Nintendo for the Nintendo DS. Make 10 focuses on maths games, mostly revolving around
Cycles of the unit digit of multiples of integers ending in 1, 3, 7 and 9 (upper row), and 2, 4, 6 and 8 (lower row) on a telephone keypad. Figure 1 is used for multiples of 1, 3, 7, and 9. Figure 2 is used for the multiples of 2, 4, 6, and 8. These patterns can be used to memorize the multiples of any number from 0 to 10, except 5.
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Multiplication by a positive number preserves the order: For a > 0, if b > c, then ab > ac. Multiplication by a negative number reverses the order: For a < 0, if b > c, then ab < ac. The complex numbers do not have an ordering that is compatible with both addition and multiplication. [30]
If the tables are held on single-sided rods, 40 rods are needed in order to multiply 4-digit numbers – since numbers may have repeated digits, four copies of the multiplication table for each of the digits 0 to 9 are needed. If square rods are used, the 40 multiplication tables can be inscribed on 10 rods.