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Game Original dependency Mod release Standalone Notes 0 A.D. Age of Empires II: 2000 2010 April 2 The standalone version is under development by Wildfire Games and using the Pyrogenesis engine. Alien Swarm: Unreal Tournament 2004: 2004 May 28 2010 July 19 [1] The standalone version was developed by Valve and ported to the Source engine.
Pages in category "Unreal Engine 4 games" The following 200 pages are in this category, out of approximately 532 total. This list may not reflect recent changes .
Brushes are templates used in some 3D video game engines, such as the Quake engine, its derivatives the GoldSrc and Source game engines, or the Unreal Engine, to construct levels. [1] Brushes can be primitive shapes (such as cubes, spheres and cones), pre-defined shapes (such as staircases), or custom shapes (such as prisms and other polyhedra).
Pages in category "Unreal Engine 5 games" The following 120 pages are in this category, out of 120 total. This list may not reflect recent changes. 0–9.
This category contains games that were made with Unreal Engine 3. Pages in category "Unreal Engine 3 games" The following 200 pages are in this category, out of approximately 282 total.
Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...
Pages in category "Unreal (video game series) mods" The following 6 pages are in this category, out of 6 total. This list may not reflect recent changes. A.
Pages in category "Unreal Engine games" The following 15 pages are in this category, out of 15 total. This list may not reflect recent changes. E. Everwild (video game)