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The "Well to Hell", also known as the "Siberian hell sounds", is an urban legend regarding a putative borehole in the Siberian region of Russia, which was purportedly drilled so deep that it broke through into Hell. It was first attested in English as a 1989 broadcast by an American domestic TV broadcaster, the Trinity Broadcasting Network. [1]
Independent, unique sound library with royalty free & free sound effects - for video, sound design, music productions and more. CC0, CC BY Gfx Sounds: Yes Yes Sound library for professional and free sound effects downloads. CC0, CC BY Free To Use Sounds: Yes Yes Sound effects library with hiqh quality field recordings from all around the world.
Sounddogs.com, Inc. is a commercial online library of sound effects based in Marina Del Rey, California, with offices in Canada, Argentina, and Uruguay.It is the first and largest online sound effects and production music library on the internet launched in May 1997. [4]
He provided the sound effects for many Broadway shows, including The Heiress, Death of a Salesman, The Diary of Anne Frank, and The Glass Menagerie, eventually compiling a library of sound cues for hundreds of live shows. His sound effects library at the time was also available on 78 RPM records, which were sold to radio stations during the ...
Nine Miles Down is a 2009 horror film [2] based on the Well to Hell, a widespread urban legend (spread mostly in the 1990s) that Russian scientists had drilled so deep that they had broken through into hell and recorded the screams of the damned emanating from the borehole. [3] It was the last feature film credit for writer Everett de Roche. [4]
22. "Look, your daughter doesn't say she's a demon. She says she's the devil himself. And if you've seen as many psychotics as I have, you'd know it's like saying you're Napoleon Bonaparte."
As far back as Ancient Greece, sound effects have been used in entertainment productions. Sound effects (also known as sound FX, SFX, or simply FX) are used to enhance theatre, radio, film, television, video games, and online media. Sound effects were originally added to productions by creating the sounds needed in real-time.
Ergo, the aim of EAX has nothing to do with 3D audio positioning, this is usually done by a sound library like DirectSound3D or OpenAL. Rather, EAX can be seen as a library of sound effects written and compiled to be executed on a DSP instead of the CPU, often called "hardware-accelerated".