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  2. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In computer science, futures, promises, delays, and deferreds are constructs used for synchronizing program execution in some concurrent programming languages. Each is an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.

  3. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    In many contexts, including C++, C# and Java, an object is created via special syntax like new typename(). In C++, that provides manual memory management, an object is destroyed via the delete keyword. In C# and Java, with no explicit destruction syntax, the garbage collector destroys unused objects automatically and non-deterministically.

  4. Exponential backoff - Wikipedia

    en.wikipedia.org/wiki/Exponential_backoff

    If that fails, resend the frame after either 0 s, 51.2 μs, 102.4 μs, or 153.6 μs. If that still fails, resend the frame after k · 51.2 μs, where k is a random integer between 0 and 2 3 − 1. For further failures, after the cth failed attempt, resend the frame after k · 51.2 μs, where k is a random integer between 0 and 2 c − 1.

  5. Exception handling syntax - Wikipedia

    en.wikipedia.org/wiki/Exception_handling_syntax

    Number = 6 Then 'Select Case statement is typically better solution Resume FinallyLabel 'continue execution on specific label. Typically something with meaning of "Finally" in other languages 'or Resume Next 'continue execution on statement next to "Err.Raise 6" 'or Resume 'continue execution on (repeat) statement "Err.Raise 6" End If MsgBox ...

  6. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    In a heavy-traffic analysis of the behavior of a single-server queue under an earliest-deadline-first scheduling policy with reneging, [4] the processes have deadlines and are served only until their deadlines elapse. The fraction of "reneged work", defined as the residual work not serviced due to elapsed deadlines, is an important performance ...

  7. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    This is a feature of C# 4.0 and .NET Framework 4.0. Type dynamic is a feature that enables dynamic runtime lookup to C# in a static manner. Dynamic denotes a variable with an object with a type that is resolved at runtime, as opposed to compile-time, as normally is done.

  8. Comparison of C Sharp and Visual Basic .NET - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and...

    Additionally, in C# if a block consists of only a single statement, the braces may be omitted. C# is case sensitive while Visual Basic .NET is not. Thus in C# it is possible to have two variables with the same apparent name, for example variable1 and Variable1. Visual Studio will correct (make uniform) the case of variables as they are typed in ...

  9. Transmission time - Wikipedia

    en.wikipedia.org/wiki/Transmission_time

    Roundtrip time = 2 × Packet delivery time + processing delay. In case of only one physical link, the above expression corresponds to: Link roundtrip time = 2 × packet transmission time + 2 × propagation delay + processing delay. If the response packet is very short, the link roundtrip time can be expressed as close to: