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  2. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In computer science, futures, promises, delays, and deferreds are constructs used for synchronizing program execution in some concurrent programming languages. Each is an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.

  3. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    In many contexts, including C++, C# and Java, an object is created via special syntax like new typename(). In C++, that provides manual memory management, an object is destroyed via the delete keyword. In C# and Java, with no explicit destruction syntax, the garbage collector destroys unused objects automatically and non-deterministically.

  4. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    In a heavy-traffic analysis of the behavior of a single-server queue under an earliest-deadline-first scheduling policy with reneging, [4] the processes have deadlines and are served only until their deadlines elapse. The fraction of "reneged work", defined as the residual work not serviced due to elapsed deadlines, is an important performance ...

  5. Exponential backoff - Wikipedia

    en.wikipedia.org/wiki/Exponential_backoff

    The throughput-delay results of the two retransmission methods were compared by extensive simulations and found to be essentially the same. [8] Lam’s model provides mathematically rigorous answers to the stability questions of slotted ALOHA, as well as an efficient algorithm for computing the throughput-delay performance for any stable system.

  6. Exception handling syntax - Wikipedia

    en.wikipedia.org/wiki/Exception_handling_syntax

    Number = 6 Then 'Select Case statement is typically better solution Resume FinallyLabel 'continue execution on specific label. Typically something with meaning of "Finally" in other languages 'or Resume Next 'continue execution on statement next to "Err.Raise 6" 'or Resume 'continue execution on (repeat) statement "Err.Raise 6" End If MsgBox ...

  7. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that lacked a method of waiting a specific length of time. Processor speeds vary greatly from computer to computer, especially as some processors are designed to dynamically adjust speed based on current workload. [ 1 ]

  8. Transmission time - Wikipedia

    en.wikipedia.org/wiki/Transmission_time

    Packet delivery time = Transmission time + Propagation delay In case of a network connection mediated by several physical links and forwarding nodes, the network delivery time depends on the sum of the delivery times of each link, and also on the packet queuing time (which is varying and depends on the traffic load from other connections) and ...

  9. Delay slot - Wikipedia

    en.wikipedia.org/wiki/Delay_slot

    In computer architecture, a delay slot is an instruction slot being executed without the effects of a preceding instruction. [1] The most common form is a single arbitrary instruction located immediately after a branch instruction on a RISC or DSP architecture; this instruction will execute even if the preceding branch is taken.