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  2. Alpha shape - Wikipedia

    en.wikipedia.org/wiki/Alpha_shape

    Convex hull, alpha shape and minimal spanning tree of a bivariate data set. In computational geometry, an alpha shape, or α-shape, is a family of piecewise linear simple curves in the Euclidean plane associated with the shape of a finite set of points.

  3. Deep image compositing - Wikipedia

    en.wikipedia.org/wiki/Deep_image_compositing

    Deep data is encoded by advanced 3D renderers into an image that samples information about the path each rendered pixel takes along the z axis extending outward from the virtual camera through space, including the color and opacity of every non-opaque surface or volume it passes through along the way, as well as neighboring samples.

  4. Non-uniform rational B-spline - Wikipedia

    en.wikipedia.org/wiki/Non-uniform_rational_B-spline

    Adding more control points allows better approximation to a given curve, although only a certain class of curves can be represented exactly with a finite number of control points. NURBS curves also feature a scalar weight for each control point. This allows for more control over the shape of the curve without unduly raising the number of ...

  5. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    Curve modeling – Surfaces are defined by curves, which are influenced by weighted control points. The curve follows (but does not necessarily interpolate) the points. Increasing the weight for a point pulls the curve closer to that point. Curve types include nonuniform rational B-spline (NURBS), splines, patches, and geometric primitives

  6. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    Anything following a hash character (#) is a comment. # this is a comment An OBJ file may contain vertex data, free-form curve/surface attributes, elements, free-form curve/surface body statements, connectivity between free-form surfaces, grouping and display/render attribute information.

  7. Hilbert curve - Wikipedia

    en.wikipedia.org/wiki/Hilbert_curve

    The Hilbert Curve is commonly used among rendering images or videos. Common programs such as Blender and Cinema 4D use the Hilbert Curve to trace the objects, and render the scene. [citation needed] The slicer software used to convert 3D models into toolpaths for a 3D printer typically has the Hilbert curve as an option for an infill pattern.

  8. Shade 3D - Wikipedia

    en.wikipedia.org/wiki/Shade_3D

    Shade 14 was released August 30, 2013. Shade 14 added 3D printing tools, Line Thickness, Line Offset, LSCM UV Mapping, Quality adjustment tools (Texture, Lighting, STL Import / Export and others. [7] Recently, Shade 15.1 was added at DAZ3D's store in its basic, standard and professional versions.

  9. Abbe number - Wikipedia

    en.wikipedia.org/wiki/Abbe_number

    Most of the human eye's wavelength sensitivity curve, shown here, is bracketed by the Abbe number reference wavelengths of 486.1 nm (blue) and 656.3 nm (red) Abbe numbers are used in the design of achromatic lenses , as their reciprocal is proportional to dispersion (slope of refractive index versus wavelength) in the wavelength region where ...