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  2. MoonRay - Wikipedia

    en.wikipedia.org/wiki/MoonRay

    MoonRay was first used on the short film Bilby (2018), [2] [3] and made its feature debut on How to Train Your Dragon: The Hidden World (2019). [4] DreamWorks Animation announced their intention to open source the renderer at SIGGRAPH 2022. The source code was officially made to the public released on GitHub on March 15, 2023 under the Apache 2 ...

  3. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

  4. Checkerboard rendering - Wikipedia

    en.wikipedia.org/wiki/Checkerboard_rendering

    Checkerboard rendering or sparse rendering, [1] also known as checkerboarding for short, is a 3D computer graphics rendering technique, intended primarily to assist graphics processing units with rendering images at high resolutions.

  5. Comparison of video editing software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video...

    recommended minimum: 2 GHz, 4 cores 8 GB recommended for HD editing 0.25 GB Corel VideoStudio: Yes No No 3.0 GHz [26] 4 GB [26] 256 MB [26] 8 GB [26] DaVinci Resolve: Yes Yes Yes Modern Intel/AMD/Apple silicon processor 16 GB DDR4, 32 GB DDR4 when using Fusion 2 GB GDDR6 3.5 GB EDIUS: Yes No No Intel Core 2 or later with SSSE3 support [27] 1 GB ...

  6. List of rendering APIs - Wikipedia

    en.wikipedia.org/wiki/List_of_rendering_APIs

    Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...

  7. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1]

  8. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    Displacement mapping and subdivision: Based on procedural or image textures, object surfaces can be transformed. Network and co-operative rendering: Rendering time can be reduced by combining the processing power of multiple computers. IPv6 is also supported. Perspective (including shift lens), orthographic and environment cameras.

  9. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    Blender includes support for USD import and export as of Version 4.0. [8] [9] [10] Cinema 4D includes support for USD for import and export. [11] Houdini includes an implementation of USD, for purposes of format interchange and scene editing. [12] Autodesk Inventor – supports USD as of version 2023. Maya – supports USD as of version 2022.