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  2. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    member val Bar = value with get, set: COBOL level-number bar clauses PROPERTY. level-number bar clauses PROPERTY «WITH» NO SET. level-number bar clauses PROPERTY «WITH» NO GET. Cobra pro bar from var «as type» get bar from var «as type» set bar from var «as type»

  3. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    In computer science, a mutator method is a method used to control changes to a variable. They are also widely known as setter methods. Often a setter is accompanied by a getter, which returns the value of the private member variable.

  4. Uniform access principle - Wikipedia

    en.wikipedia.org/wiki/Uniform_access_principle

    The Size property is an integer that can be read (get) and written (set). Similarly, the Name property is a string that can also be read and modified, but its value is stored in a separate (private) class variable _name. Omitting the set operation in a property definition makes the property read-only, while omitting the get operation makes it ...

  5. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  6. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    In computing, type introspection is the ability of a program to examine the type or properties of an object at runtime. Some programming languages possess this capability. Introspection should not be confused with reflection , which goes a step further and is the ability for a program to manipulate the metadata, properties, and functions of an ...

  7. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [ 3 ]

  8. Strongly typed identifier - Wikipedia

    en.wikipedia.org/wiki/Strongly_typed_identifier

    This JavaScript example implementation provides the toJSON method used by the JSON.stringify() [9] function to serialize the class into a simple string instead of a composite data type. It calls Object.freeze() to make the instance immutable. [10] It overrides the built-in toString() method [11] and the valueOf() method. [12]

  9. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    A fluent interface is normally implemented by using method chaining to implement method cascading (in languages that do not natively support cascading), concretely by having each method return the object to which it is attached [citation needed], often referred to as this or self.