When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Solution concept - Wikipedia

    en.wikipedia.org/wiki/Solution_concept

    In game theory, a solution concept is a formal rule for predicting how a game will be played. These predictions are called "solutions", and describe which strategies will be adopted by players and, therefore, the result of the game. The most commonly used solution concepts are equilibrium concepts, most famously Nash equilibrium.

  3. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Sequential game: A game is sequential if one player performs their actions after another player; otherwise, the game is a simultaneous move game. Perfect information : A game has perfect information if it is a sequential game and every player knows the strategies chosen by the players who preceded them.

  4. Bayes correlated equilibrium - Wikipedia

    en.wikipedia.org/wiki/Bayes_correlated_equilibrium

    In game theory, a Bayes correlated equilibrium is a solution concept for static games of incomplete information.It is both a generalization of the correlated equilibrium perfect information solution concept to bayesian games, and also a broader solution concept than the usual Bayesian Nash equilibrium thereof.

  5. Bayesian game - Wikipedia

    en.wikipedia.org/wiki/Bayesian_game

    In game theory, a Bayesian game is a strategic decision-making model which assumes players have incomplete information. Players may hold private information relevant to the game, meaning that the payoffs are not common knowledge. [1] Bayesian games model the outcome of player interactions using aspects of Bayesian probability.

  6. Rationalizable strategy - Wikipedia

    en.wikipedia.org/wiki/Rationalizable_strategy

    Rationalizability is a solution concept in game theory. It is the most permissive possible solution concept that still requires both players to be at least somewhat rational and know the other players are also somewhat rational, i.e. that they do not play dominated strategies. A strategy is rationalizable if there exists some possible set of ...

  7. Cursed equilibrium - Wikipedia

    en.wikipedia.org/wiki/Cursed_equilibrium

    In game theory, a cursed equilibrium is a solution concept for static games of incomplete information.It is a generalization of the usual Bayesian Nash equilibrium, allowing for players to underestimate the connection between other players' equilibrium actions and their types – that is, the behavioral bias of neglecting the link between what others know and what others do.

  8. Backward induction - Wikipedia

    en.wikipedia.org/wiki/Backward_induction

    In game theory, backward induction is a solution methodology that follows from applying sequential rationality to identify an optimal action for each information set in a given game tree. It develops the implications of rationality via individual information sets in the extensive-form representation of a game. [8]

  9. Correlated equilibrium - Wikipedia

    en.wikipedia.org/wiki/Correlated_equilibrium

    In game theory, a correlated equilibrium is a solution concept that is more general than the well known Nash equilibrium. It was first discussed by mathematician Robert Aumann in 1974. [1] [2] The idea is that each player chooses their action according to their private observation of the value of the same public signal. A strategy assigns an ...