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  2. PlayStation Analog Joystick - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Analog_Joystick

    The PlayStation Analog Joystick (SCPH-1110) is Sony's first analog controller for the PlayStation, and is the precursor to the PlayStation Dual Analog Controller.It is often incorrectly [1] referred to as the "Sony Flightstick" (not to be confused with the Flightstick line of joysticks for PlayStation consoles by third-party peripheral manufacturer Hori).

  3. PlayStation controller - Wikipedia

    en.wikipedia.org/wiki/PlayStation_controller

    The PlayStation controller is the first gamepad released by Sony Interactive Entertainment for its PlayStation home video game console. The original version (model SCPH-1010) was released alongside the PlayStation on 3 December 1994.

  4. Dual Analog Controller - Wikipedia

    en.wikipedia.org/wiki/Dual_Analog_Controller

    The Dual Analog Controller (SCPH-1150 in Japan, SCPH-1180 in the United States, and SCPH-1180e in Europe) is Sony's first handheld analog controller for the PlayStation, and the predecessor to the DualShock; the first analog controller was the PlayStation Analog Joystick (SCPH-1110).

  5. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    DS4Windows is an open-source software application that allows various PlayStation controllers to be used on PCs running versions of Microsoft Windows up to 11 by emulating a virtual Xbox or DualShock 4 controller. Specifically, this is relevant for DualShock 3, DualShock 4 and DualSense controllers, enabling them to function effectively on PC ...

  6. NeGcon - Wikipedia

    en.wikipedia.org/wiki/NeGcon

    The neGcon's design was prompted by Namco's desire to accurately replicate the dual-lever controls of their arcade game Cyber Sled on the PlayStation. [1]Examples of racing games that took advantage of the neGcon are the original PlayStation iterations of the Ridge Racer series (Ridge Racer Type 4 also supported the Namco Jogcon), Gran Turismo, Motor Toon Grand Prix, Motor Toon Grand Prix 2 ...

  7. Connectix Virtual Game Station - Wikipedia

    en.wikipedia.org/wiki/Connectix_Virtual_Game_Station

    Graphics could be run full screen, at full speed. Several PlayStation-type hand controllers became available with VGS in mind. The only lacking features were the ability to receive DualShock force-feedback or use light-guns. [citation needed] VGS was initially released for NTSC based PlayStation games but later versions were made for PAL based ...