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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    SPECIAL is an acronym statistics system developed specifically for the Fallout series, representing the seven attributes used to define Fallout characters: Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. SPECIAL is heavily based on GURPS, [12] which was originally intended to be the character system used in the game.

  3. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    The Fallout games use health points, but allow characters to inflict damage to different parts of the enemy's body, which affects gameplay. [12] [13] For example, if a leg is injured, the character can get a fracture, which will reduce their movement speed, [14] and if their arm is injured, the character can drop their weapon. [12]

  4. Fallout 4 - Wikipedia

    en.wikipedia.org/wiki/Fallout_4

    Fallout 4 is the first game in the series to feature a fully-voiced protagonist. Fallout 4 received positive reviews from critics, with many praising the world depth, player freedom, overall amount of content, crafting, story, characters, and soundtrack. Criticism was mainly directed at the game's simplified role-playing elements compared to ...

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  6. Fallout Tactics: Brotherhood of Steel - Wikipedia

    en.wikipedia.org/wiki/Fallout_Tactics:...

    Although the game takes place in the Fallout universe, it does not follow or continue the story of either Fallout or Fallout 2. Fallout Tactics shipped with a bonus CD when it was pre-ordered. The bonus CD included Fallout: Warfare, a table-top miniatures game based on the Fallout universe, as well as a bonus mission for the main game.

  7. Experience point - Wikipedia

    en.wikipedia.org/wiki/Experience_point

    A character in the roleplaying video game Legend of Grimrock who has 23373 experience points: they need 71006 points to reach the next level. An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game.

  8. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    Champions (1981) introduced a points-based system of purchasing attributes and skills as a means of improving game balance and flexibility. These points are known as character points, and it has become a feature of numerous later games, most notably GURPS. Usually, a player is allotted a number of points for character creation.

  9. Category:Fallout (franchise) characters - Wikipedia

    en.wikipedia.org/wiki/Category:Fallout...

    Fallout (franchise) character redirects to lists (1 C, 17 P) Pages in category "Fallout (franchise) characters" The following 5 pages are in this category, out of 5 total.