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  2. Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Josephus_problem

    In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. Such games are used to pick out a person from a group, e.g. eeny, meeny, miny, moe. A drawing for the Josephus problem sequence for 500 people and skipping value of 6.

  3. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    A good example that highlights the pros and cons of using dynamic arrays vs. linked lists is by implementing a program that resolves the Josephus problem. The Josephus problem is an election method that works by having a group of people stand in a circle. Starting at a predetermined person, one may count around the circle n times.

  4. List of NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_NP-complete_problems

    The problem for graphs is NP-complete if the edge lengths are assumed integers. The problem for points on the plane is NP-complete with the discretized Euclidean metric and rectilinear metric. The problem is known to be NP-hard with the (non-discretized) Euclidean metric. [3]: ND22, ND23

  5. Queueing theory - Wikipedia

    en.wikipedia.org/wiki/Queueing_theory

    A queue or queueing node can be thought of as nearly a black box. Jobs (also called customers or requests, depending on the field) arrive to the queue, possibly wait some time, take some time being processed, and then depart from the queue. A black box. Jobs arrive to, and depart from, the queue.

  6. Fibonacci heap - Wikipedia

    en.wikipedia.org/wiki/Fibonacci_heap

    In computer science, a Fibonacci heap is a data structure for priority queue operations, consisting of a collection of heap-ordered trees.It has a better amortized running time than many other priority queue data structures including the binary heap and binomial heap.

  7. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    The operations of a queue make it a first-in-first-out (FIFO) data structure. In a FIFO data structure, the first element added to the queue will be the first one to be removed. This is equivalent to the requirement that once a new element is added, all elements that were added before have to be removed before the new element can be removed.

  8. Kendall's notation - Wikipedia

    en.wikipedia.org/wiki/Kendall's_notation

    It has since been extended to A/S/c/K/N/D where K is the capacity of the queue, N is the size of the population of jobs to be served, and D is the queueing discipline. [ 2 ] [ 3 ] [ 4 ] When the final three parameters are not specified (e.g. M/M/1 queue ), it is assumed K = ∞, N = ∞ and D = FIFO .

  9. Markovian arrival process - Wikipedia

    en.wikipedia.org/wiki/Markovian_arrival_process

    A Markov arrival process is defined by two matrices, D 0 and D 1 where elements of D 0 represent hidden transitions and elements of D 1 observable transitions. The block matrix Q below is a transition rate matrix for a continuous-time Markov chain.