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The Dual Analog Controller was first displayed under glass at the PlayStation Expo 96–97, which was held from 1 November to 4 November 1996. [1] [2] It was released in Japan in April 1997, coincident with the Japanese releases of analog-capable titles Tobal 2 and Bushido Blade.
The PlayStation controller is the first gamepad released by Sony Interactive Entertainment for its PlayStation home video game console. The original version (model SCPH-1010) was released alongside the PlayStation on 3 December 1994.
Video game consoles may use one or more data storage devices, such as hard disk drives, optical discs, and memory cards for downloaded content. [2] A home video game console requires a computer monitor or television set as an output. [3] Handheld controllers are commonly used as input devices.
The PlayStation Analog Joystick (SCPH-1110) is Sony's first analog controller for the PlayStation, and is the precursor to the PlayStation Dual Analog Controller.It is often incorrectly [1] referred to as the "Sony Flightstick" (not to be confused with the Flightstick line of joysticks for PlayStation consoles by third-party peripheral manufacturer Hori).
The neGcon's design was prompted by Namco's desire to accurately replicate the dual-lever controls of their arcade game Cyber Sled on the PlayStation. [1]Examples of racing games that took advantage of the neGcon are the original PlayStation iterations of the Ridge Racer series (Ridge Racer Type 4 also supported the Namco Jogcon), Gran Turismo, Motor Toon Grand Prix, Motor Toon Grand Prix 2 ...
The DualShock, like its predecessor the Dual Analog controller, has two analog sticks. Unlike the previous controller, the DualShock's analog sticks feature textured rubber grips with convex domed caps rather than the smooth plastic tips with recessed concave grooves found on the Dual Analog controller. Other visible differences between the ...