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  2. Empathic design - Wikipedia

    en.wikipedia.org/wiki/Empathic_design

    The following examples demonstrate cases where empathic design was applied to the new product development process successfully. Design Continuum of Milan, Italy, designed a series of baby bottles by using empathic design techniques where a team of designers collected data on user needs by observing kids in kindergartens and immersing themselves in the homes of some first-time mothers.

  3. Empathy map - Wikipedia

    en.wikipedia.org/wiki/Empathy_Map

    An empathy map is a widely-used visualization tool within the field of user experience design and human–computer interaction practice. In relation to empathetic design, the primary purpose of an empathy map is to bridge the understanding of the end user. Within context of its application, this tool is used to build a shared understanding of ...

  4. Design thinking - Wikipedia

    en.wikipedia.org/wiki/Design_thinking

    Natasha Iskander criticized a certain conception of design thinking for reaffirming "the privileged role of the designer" at the expense of the communities that the designer serves, and argued that the concept of "empathy" employed in some formulations of design thinking ignores critical reflection on the way identity and power shape empathetic ...

  5. Double Diamond (design process model) - Wikipedia

    en.wikipedia.org/wiki/Double_Diamond_(design...

    The Design Council's visual representation of their Double Diamond design and innovation process. Double Diamond is the name of a design process model popularized by the British Design Council in 2005. [1] The process was adapted from the divergence-convergence model proposed in 1996 by Hungarian-American linguist Béla H. Bánáthy.

  6. Inclusive design - Wikipedia

    en.wikipedia.org/wiki/Inclusive_design

    Inclusive design is a design process in which a product, service, or environment is designed to be usable for as many people as possible, particularly groups who are traditionally excluded from being able to use an interface or navigate an environment. Its focus is on fulfilling as many user needs as possible, not just as many users as possible ...

  7. Human-centered design - Wikipedia

    en.wikipedia.org/wiki/Human-centered_design

    Human-centered design has its origins at the intersection of numerous fields including engineering, psychology, anthropology and the arts. As an approach to creative problem-solving in technical and business fields its origins are often traced to the founding of the Stanford University design program in 1958 by Professor John E. Arnold who first proposed the idea that engineering design should ...

  8. Persona (user experience) - Wikipedia

    en.wikipedia.org/wiki/Persona_(user_experience)

    Empathy Building: Provide a human face to data, fostering empathy for users represented by the personas. Focused Design: Prevent designers from making self-referential decisions by keeping the focus on user needs. While features will vary based on project needs, all personas will capture the essence of an actual potential user. Common features ...

  9. Talk:Design thinking - Wikipedia

    en.wikipedia.org/wiki/Talk:Design_thinking

    I've been appreciating the discussion on this thread but I feel like the current article leaves the reader remaining confused about the distinction between the decades of scholarship about how designers think (i.e., the work of Schon, Cross, Lawson, Dorst, etc.) and the packaging up of "Design Thinking" as a toolkit that has proven to have a lot of value for sharing designerly ways of ...