When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A set of modifications, commonly called a mod, may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the act of seeking and installing mods to the player's game, [2] but the act of tweaking pre-existing settings and preferences is not ...

  3. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    The game development studio was one of the first video game developers to create games in the grand strategy genre, and most of the games the studio has developed fall into that category. Grand strategy games are strategy games that usually cover the entire world map and include elements such as economy, diplomacy and warfare.

  4. Stellaris (video game) - Wikipedia

    en.wikipedia.org/wiki/Stellaris_(video_game)

    Stellaris was developed by Paradox Development Studios and published by Paradox Interactive. [8] The game uses the same Clausewitz Engine that the studio has used since Europa Universalis III in 2007 [9] albeit with some modifications, such as the usage of physically based rendering (PBR). [10] The game was presented at Gamescom in August 2015 ...

  5. Nexus Mods - Wikipedia

    en.wikipedia.org/wiki/Nexus_Mods

    Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding. It is one of the largest gaming mod sites on the web, [ 2 ] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.

  6. Paradox Interactive - Wikipedia

    en.wikipedia.org/wiki/Paradox_Interactive

    Paradox tries to make games that are open and easy to edit , from tweaking a saved game to creating a new scenario. Modding can be accomplished with simple tools and basic knowledge of scripting. To assist modders to figure out how to edit the game on their own, the Paradox forums provide fan-compiled libraries of "how to" advice.

  7. Video game localization - Wikipedia

    en.wikipedia.org/wiki/Video_game_localization

    Since the beginning of video game history, video games have been localized. One of the first widely popular video games, Pac-Man was localized from Japanese. The original transliteration of the Japanese title would be "Puck-Man", but the decision was made to change the name when the game was imported to the United States out of fear that the word 'Puck' would be vandalized into an obscenity.

  8. Fan translation of video games - Wikipedia

    en.wikipedia.org/wiki/Fan_translation_of_video_games

    Fan translations of PC games, on the other hand, can involve translation of many binary files throughout the game's directory which are packaged and distributed as fan patch. In dealing with translations of console games, a console emulator is generally utilized to play the final product, although unofficial hardware, hardware mods or software ...

  9. Internationalization and localization - Wikipedia

    en.wikipedia.org/wiki/Internationalization_and...

    Once properly internationalized, software can rely on more decentralized models for localization: free and open source software usually rely on self-localization by end-users and volunteers, sometimes organized in teams. [19] The GNOME project, for example, has volunteer translation teams for over 100 languages. [20]