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  2. Masayuki Uemura - Wikipedia

    en.wikipedia.org/wiki/Masayuki_Uemura

    Masayuki Uemura (上村雅之, Uemura Masayuki, 20 June 1943 – 6 December 2021) was a Japanese engineer, video game producer, and professor. He was known for his work as an employee of Nintendo from 1971 to 2004, most notably for serving as a key factor in the development of the Nintendo Entertainment System.

  3. Shigeru Miyamoto - Wikipedia

    en.wikipedia.org/wiki/Shigeru_Miyamoto

    Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario, The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold.

  4. Ice Climber - Wikipedia

    en.wikipedia.org/wiki/Ice_Climber

    The game keeps track of whether the mountain was claimed by an Ice Climber or if it remains Topi territory—once all the stages are completed, the counter resets. Approximately 30 of the 48 level designs are borrowed from the NES game. Stage setups are generally trickier in VS.

  5. Hwang Shinwei - Wikipedia

    en.wikipedia.org/wiki/Hwang_Shinwei

    Hwang Shinwei (Chinese: 黃信維; pinyin: Huángxìnwéi) is a Taiwanese video game programmer. From 1988 to 1991, he developed NES video games without a license from Nintendo, mostly published by RCM Co., Ltd. (also known as RCM Group or simply RCM, standing for RamCo Man International (Chinese: 劍虹國際有限公司)). [1]

  6. List of Broderbund products - Wikipedia

    en.wikipedia.org/wiki/List_of_Broderbund_products

    AppII, C64, DOS, NES A puzzle-platform game, the sequel to Lode Runner: Choplifter: 1982 AppII, ATR, ATR52, ATR78, C64, CLV, FM7, MSX, NES, SMS, VIC20 An action game; player is helicopter pilot attempting to save hostages being held in prisoner of war camps Darby the Dragon: 1996 Win, Mac An Adventure game and one of the StoryQuests series games.

  7. History of the Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/History_of_the_Nintendo...

    Paks in the arcades, to determine which games to release for the NES launch. Nintendo's software strategy was to first release games for the Famicom, then the VS. System, and then for the NES. This allowed Nintendo to build a solid launch line-up for the NES. Many games made their North American debut on the VS.

  8. Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment_System

    The 1983 video game crash had occurred in large part due to a lack of consumer and retailer confidence in video games, which had been partially due to confusion and misrepresentation in video game marketing. Prior to the NES, the packaging of many video games presented bombastic artwork which did not represent a game's actual graphics.

  9. Natsume Atari - Wikipedia

    en.wikipedia.org/wiki/Natsume_Atari

    Natsume Atari Co., Ltd. (Japanese: ナツメアタリ株式会社), formerly Natsume Co., Ltd. (Japanese: ナツメ株式会社) from 1987 to 2013, is a Japanese video game developer and publisher.