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The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.
DirectSound is a deprecated software component of the Microsoft DirectX library for the Windows operating system, superseded by XAudio2.It provides a low-latency interface to sound card drivers written for Windows 95 through Windows XP and can handle the mixing and recording of multiple audio streams.
Windows Sound System (WSS) is a sound card specification developed by Microsoft, released at the end of 1992 for Windows 3.1. It was sold as a bundle which included an ISA sound card, a microphone , a pair of headphones and a software package.
Uses a portion of main memory as the buffer for sound card. [4] To ensure DirectMusic functions such as Microsoft GS Wavetable SW Synth work correctly, a WDM sound driver is recommended in Windows 98 or Windows Me. On Microsoft Windows Vista, DirectMusic uses only software synthesis. Also, the DirectMusic kernel mode synthesizer that supplies ...
Cross-platform Audio Creation Tool (XACT) is an audio programming library and engine released by Microsoft as part of the DirectX SDK. [1] It is a high-level audio library for authoring/playing audio that is written to use Xaudio on the Xbox, DirectSound on Windows XP, and the new audio stack on Windows Vista and Windows 7.
This game was designed for Windows 9x and Windows NT 4.0, but it can also natively run on Windows 2000, Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10, and Windows 11 without the need to apply compatibility mode. It included an AVI introduction video clip and a few WAV files for special added sound effects, such as Human talking ...