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The main controllers usable on the Nintendo Switch include the Joy-Con and Nintendo Switch Pro Controller. In addition, Nintendo has also released the Poké Ball Plus controller, made for Pokémon: Let's Go and Pokémon Sword and Shield, [19] and a Nintendo Switch GameCube Controller made for Super Smash Bros. Ultimate and Super Mario 3D All-Stars.
The Switch also supports a wireless controller, called Nintendo Switch Pro Controller, which has a more traditional design reminiscent of the Wii Classic Controller Pro and Wii U Pro Controller. The Pro Controller connects to the Switch via wireless Bluetooth communication, and is charged through a standard USB-C port on the controller.
The WaveBird Wireless Controller was designed and sold by Nintendo. [1] Unlike most wireless controllers of its era, it relies on RF technology (first used in gaming with Atari's CX-42 joysticks [14]) instead of infrared line-of-sight signal transmission, [1] and the controller's radio transceiver operates at 2.4 GHz. [15]
The controller's battery takes around 6 hours to fully charge, and is user-replaceable with the same battery (CTR-003) as the 3DS/2DS handheld game consoles and Wii U Pro Controllers. [8] When fully charged, the battery duration for the Nintendo Switch Pro Controller lasts for around 40 hours. [8] The controller uses a USB-C connector for charging.
A controller may be attached through a wired connection onto the console itself, or in some unique cases like the Famicom hardwired to the console, or with a wireless connection. Controllers require power, either provided by the console via the wired connection, or from batteries or a rechargeable battery pack for wireless connections.
Joy-Con [a] are the primary game controllers for the Nintendo Switch and Nintendo Switch 2 video game consoles. They consist of two individual units, each containing an analog stick and an array of buttons. They can be used while attached to the main Nintendo Switch console unit, or detached and used wirelessly; when detached, a pair of Joy-Con ...
[29] [30] When Yokoi began designing Nintendo's first handheld game console, he came up with a device that married the elements of his Game & Watch devices and the Famicom console, [31] including both items' D-pad controller. The result was the Nintendo Game Boy. In 1982, the Bandai LCD Solarpower was the first solar-powered gaming device.
Nintendo made efforts to design the system software to be as minimalist as possible, with the home menu's graphical assets using less than 200 kilobytes. This minimalism is meant to improve system performance and launch games faster. [6] As early as July 2018, Nintendo has been trying to counter Switch homebrewing and piracy.