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The class A serves as a base class for the derived class B, which in turn serves as a base class for the derived class C. The class B is known as intermediate base class because it provides a link for the inheritance between A and C. The chain ABC is known as inheritance path. A derived class with multilevel inheritance is declared as follows:
Inserting a leading (back)slash, as in "./name", will stop the searching of the path. This is a partially qualified name, but not a fully qualified name as it still depends on the current directory. A fully qualified name, because it contains (back)slashes, will always stop a path search.
Rebinding should not be confused with mutation or assignment. Rebinding is a change to the referencing identifier. Assignment is a change to (the referenced) variable. Mutation is a change to an object in memory, possibly referenced by a variable or bound to an identifier. Consider the following Java code:
The user cannot replace this class name using the invocation java -jar. Class-Path describes the location of supportLib.jar relative to the location of the library helloWorld.jar. Neither absolute file path, which is permitted in -classpath parameter on the command line, nor jar
The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor .
An object must be explicitly created based on a class and an object thus created is considered to be an instance of that class. An object is similar to a structure, with the addition of method pointers, member access control, and an implicit data member which locates instances of the class (i.e., objects of the class) in the class hierarchy ...
In the above UML class diagram, the Creator class that requires a Product object does not instantiate the Product1 class directly. Instead, the Creator refers to a separate factoryMethod() to create a product object, which makes the Creator independent of the exact concrete class that is instantiated.
Finally, introduce a class named Object with members to control its visibility (using a VisibilityDelegate), movability (using an UpdateDelegate), and solidity (using a CollisionDelegate). This class has methods which delegate to its members, e.g. update() simply calls a method on the UpdateDelegate: