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  2. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  3. Advanced Dungeons & Dragons: Slayer - Wikipedia

    en.wikipedia.org/wiki/Advanced_Dungeons_&_Dragons...

    Advanced Dungeons & Dragons: Slayer is a fantasy first-person, dungeon crawl / action role-playing game based on the second edition of Advanced Dungeons & Dragons. The game was developed by Lion Entertainment and published by Strategic Simulations in 1994 for the 3DO Interactive Multiplayer .

  4. Dave Gilbert (game designer) - Wikipedia

    en.wikipedia.org/wiki/Dave_Gilbert_(game_designer)

    Dave Gilbert (born March 31, 1976) is an American designer of independent adventure games using Adventure Game Studio. He began creating home-made, freeware games, and went professional in 2006, founding Wadjet Eye Games and releasing commercially The Shivah and The Blackwell Legacy .

  5. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.

  6. Dave Arneson - Wikipedia

    en.wikipedia.org/wiki/Dave_Arneson

    Robert Kuntz published Dave Arneson's True Genius in 2017 [68] and gave interviews to Kotaku to detail how the gameplay of the current tabletop role-playing games was designed by Arneson. [ 69 ] [ 70 ] In 2019, the documentary The Secrets of Blackmoor presented interviews of the first players of Dave Arneson and acknowledged his innovations.

  7. Dave Taylor (game programmer) - Wikipedia

    en.wikipedia.org/wiki/Dave_Taylor_(game_programmer)

    He created ports of both games to IRIX, AIX, Solaris and Linux, and helped program the Atari Jaguar ports of Doom and Wolfenstein 3D. [3] He also considers himself to have been the "spackle coder" on Doom, for adding things such as the status bar, sound library integration, the automap, level transitions, cheat codes, and the network chat ...

  8. The Dungeon Revealed - Wikipedia

    en.wikipedia.org/wiki/The_Dungeon_Revealed

    The Dungeon Revealed is a dungeon crawl PC game created by John Raymonds and published by Woodrose Editions in 1987. The game is an enhanced commercial release of Raymonds' previous game The Dungeon of Doom, released as shareware in 1985. A final version of The Dungeon of Doom was released as a free demo for The Dungeon Revealed in 1987.

  9. David A. Trampier - Wikipedia

    en.wikipedia.org/wiki/David_A._Trampier

    David A. Trampier (April 22, 1954 – March 24, 2014) was an artist and writer whose artwork for TSR, Inc. illustrated some of the earliest editions of the Dungeons & Dragons role-playing game. [1] Many of his illustrations, such as the cover of the original Players Handbook , became iconic.