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  2. Always-on DRM - Wikipedia

    en.wikipedia.org/wiki/Always-on_DRM

    Always-on DRM or always-online DRM is a form of digital rights management (DRM) that requires a consumer to remain connected to a server, especially through an internet connection, to use a particular product. The practice is also referred to as persistent online authentication.

  3. Video game piracy - Wikipedia

    en.wikipedia.org/wiki/Video_game_piracy

    Sometimes, games require online authentication or have always-on DRM. [1] A notable incident concerning always-on DRM took place in 2021, surrounding the Windows release of Crash Bandicoot 4: It's About Time. Without a constant internet connection, the game's DRM disallows any play at all, even in single-player, which naturally drew ire. [11]

  4. Digital rights management - Wikipedia

    en.wikipedia.org/wiki/Digital_rights_management

    DRM became a major concern with the growth of the Internet in the 1990s, as piracy crushed CD sales and online video became popular. It peaked in the early 2000s as various countries attempted to respond with legislation and regulations and dissipated in the 2010s as social media and streaming services largely replaced piracy and content providers elaborated next-generation business models.

  5. Petition asks Microsoft to reenlist Xbox One always-online DRM

    www.aol.com/news/2013-07-12-petition-asks...

    A petition on Change.org is asking Microsoft to return Xbox One's always-online DRM Microsoft had received a lot of heat when it announced that Xbox One must phone home at least once daily or it ...

  6. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    In the late 1980s and early 1990s, prior to the widespread adoption of the Internet, it was common for software developers to upload demos and shareware to Bulletin Board Systems. In most cases, demos or shareware releases would contain an advertisement for the full game with ordering instructions for a physical copy of the full game or software.

  7. Category:Digital rights management systems - Wikipedia

    en.wikipedia.org/wiki/Category:Digital_rights...

    Hardware, software, and services for digital rights management, techniques relating to them, and other related articles. Subcategories This category has the following 5 subcategories, out of 5 total.

  8. Defective by Design - Wikipedia

    en.wikipedia.org/wiki/Defective_by_Design

    Advocacy poster 2006. Defective by Design (DBD) is a grassroots anti-digital rights management (DRM) initiative by the Free Software Foundation (FSF) and CivicActions.Launched in 2006, DBD believes that DRM (which they call "digital restrictions management") makes technology deliberately defective, negatively affects digital freedoms, and is "a threat to innovation in media, the privacy of ...

  9. Category:Digital rights management - Wikipedia

    en.wikipedia.org/wiki/Category:Digital_rights...

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