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  2. Endor AG - Wikipedia

    en.wikipedia.org/wiki/Endor_AG

    The company manufactured and marketed the sim racing game peripherals mainly under the name of the Fanatec brand, compatible across racing games. The company filed for bankruptcy in July 2024, [ 1 ] with the remaining business assets, including the Fanatec name brand, being bought by gaming peripherals maker Corsair Gaming .

  3. Call of Duty: Warzone (2022 video game) - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Warzone...

    Warzone Bootcamp is a training mode featured in the video game Call of Duty: Modern Warfare III, which was introduced during the game's third season. this mode was created to help players familiarize themselves with the gameplay mechanics and controls of Warzone 2.0. It takes place on the Urzikstan map.

  4. Call of Duty: Warzone - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Warzone

    Call of Duty: Warzone [a] was a 2020 free-to-play battle royale first-person shooter game developed by Raven Software and Infinity Ward and published by Activision.It was released on March 10, 2020, for PlayStation 4, Windows, and Xbox One as part of Call of Duty: Modern Warfare (2019) and was subsequently connected to Call of Duty: Black Ops Cold War (2020) and Call of Duty: Vanguard (2021 ...

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    FPS 1. An abbreviation for first-person shooter. 2. An abbreviation for frames per second. See frame rate. frag To kill or achieve a kill in a game against a player or non-player opponent. [66] See also gib. frame rate A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS). frame-perfect

  6. List of first-person shooter engines - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person...

    Game engine First used for Date Other first-person shooters — Maze: 1973 — Spasim: 1974 Arsys Software: Plazma Line: 1984 Wibarm (1986), Star Cruiser (1988), Star Cruiser 2 (1992)

  7. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    The result is that the winner of a real-time strategy game is too often the best tactician rather than the best strategist. [55] Troy Goodfellow counters this by saying that the problem is not that real-time strategy games are lacking in strategy (he says attrition is a form of strategy), rather it is that they too often have the same strategy ...