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  2. Ken Burns effect - Wikipedia

    en.wikipedia.org/wiki/Ken_Burns_effect

    The effect can be used as a transition between clips as well. For example, to segue from one person in the story to another, a clip might open with a close-up of one person in a photo, then zoom out so that another person in the photo becomes visible. The zooming and panning across photographs gives the feeling of motion, and keeps the viewer ...

  3. Kid Pix - Wikipedia

    en.wikipedia.org/wiki/Kid_Pix

    While retaining the features of the previous "3X" edition, Kid Pix Deluxe 3D emphasizes digital storytelling with video narration and export to YouTube. The "3D" part of the name comes from the newly added 3D animations and backgrounds, and an export to 3D feature that creates anaglyph video images that can be viewed using red/blue 3D glasses ...

  4. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    An example of computer animation which is produced from the "motion capture" techniqueComputer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images.

  5. Dolly zoom - Wikipedia

    en.wikipedia.org/wiki/Dolly_zoom

    In the video inset, the object moves with the camera and it does not zoom, so the FOV does not change; thus there is no dolly effect. A dolly zoom (also known as a Hitchcock shot, [1] [2] [3] Vertigo shot, [4] [2] Jaws effect, [4] or Zolly shot [5]) is an in-camera effect that appears to undermine normal visual perception.

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender's keyframed animation capabilities include inverse kinematics, armatures, hooks, curve- and lattice-based deformations, shape keys, non-linear animation, constraints, and vertex weighting. In addition, its Grease Pencil tools allow for 2D animation within a full 3D pipeline.

  7. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    3D computer animation started to have a much wider cultural impact during the 1980s, demonstrated for instance in the 1982 movie Tron and the music video for Money for Nothing (1985) by the Dire Straits. The concept even spawned a popular faux 3D-animated AI character: Max Headroom (introduced in 1985).

  8. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation .

  9. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...