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  2. Bobby Prince - Wikipedia

    en.wikipedia.org/wiki/Bobby_Prince

    The Doom soundtrack grew very popular among gamers, with fans doing various cover versions and remix projects more than 20 years after the game's release. According to John Romero , a co-developer of Doom, several tracks from the game are copies of songs from popular heavy metal bands, such as Pantera and Alice in Chains .

  3. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    id Software LLC (/ ɪ d /) is an American video game developer based in Richardson, Texas.It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack.

  4. Development of Doom - Wikipedia

    en.wikipedia.org/wiki/Development_of_Doom

    Adrian Carmack was the lead artist for Doom, with Kevin Cloud as an additional artist. Additionally, Don Ivan Punchatz was hired to create the package art and logo, and his son Gregor Punchatz created some of the monsters. Doom was the style of game that Adrian Carmack had wanted to create since id was founded, one with a dark style and demons ...

  5. The Legion of Doom (mash up group) - Wikipedia

    en.wikipedia.org/wiki/The_Legion_of_Doom_(mash...

    The Legion of Doom has also contributed remixes and original music to film soundtracks such as Underworld: Evolution, Saw II and the Las Vegas TV series. [4] Other projects include the original score and music supervision for independent film Eyes Front and an album of original material ( The Legion of Doom vs Triune ).

  6. Classic Doom - Wikipedia

    en.wikipedia.org/wiki/Classic_Doom

    Classic Doom is a generic term used to refer to any of the games in the Doom series based on the original Doom engine, also known as id Tech 1 engine. It can refer to any of the following: It can refer to any of the following:

  7. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    The Cacowards are an annual online awards ceremony which honors the year's most prominent "Doom WADs", video game modifications of the 1993 first-person shooter Doom.Such modifications may be single levels, level packs, or "total conversions" featuring gameplay that significantly diverges from traditional Doom.

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  9. Dave Taylor (game programmer) - Wikipedia

    en.wikipedia.org/wiki/Dave_Taylor_(game_programmer)

    He created ports of both games to IRIX, AIX, Solaris and Linux, and helped program the Atari Jaguar ports of Doom and Wolfenstein 3D. [3] He also considers himself to have been the "spackle coder" on Doom, for adding things such as the status bar, sound library integration, the automap, level transitions, cheat codes, and the network chat ...