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Stick Shift is a 2015 video game by independent developer Robert Yang. Described by Yang as "an autoerotic night-driving game", the game is an erotic video game and art game in which players "pleasure a gay car". [ 1 ]
Yang's shorter games include Succulent, a game that allows the player character to have oral sex with an unknown orange object, possibly a corndog or a popsicle; [9] Stick Shift (2015), a short driving game about pleasuring a gay car; and No Stars, Only Constellations, a stargazing game
Pages in category "Video games designed by Robert Yang" The following 5 pages are in this category, out of 5 total. ... Stick Shift (video game) T. The Tearoom
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The 911 line also sports multiple models with stick options from the Carrera T ($116,00) up to the Sports Classic edition ($272,300) with seven-speed manual transmissions. This article was ...
Hurt Me Plenty was created by New York-based [3] independent developer Robert Yang. Yang designed the game as a response and critique to the representation of sex in contemporary video games, citing the transactional and reward-based depiction of sex in games such as those in the Mass Effect and Dragon Age series as "cold" and based on a culture of "manipulation and perceived entitlement to ...
In the US, less than 1% of new models have stick shifts (compared to 35% in 1980), according to the Environmental Protection Agency. It’s really only sports cars, off-road truck SUVs and a ...
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