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On February 26, 2018, Khronos announced that Vulkan became available on macOS and iOS products through the MoltenVK library. [7] Valve announced that Dota 2 will run on macOS using the Vulkan API with the aid of MoltenVK, [8] and that they had made an arrangement with developer The Brenwill Workshop Ltd to release MoltenVK as open-source software under the Apache License version 2.0.
The codec was developed by David Grant Rowe, with support and cooperation of other researchers (e.g., Jean-Marc Valin from Opus). [2]Codec 2 consists of 3200, 2400, 1600, 1400, 1300, 1200, 700 and 450 bit/s codec modes.