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Coming Out Simulator 2014 is an interactive fiction video game made by Canadian developer Nicky Case. The semi-autobiographical game was released on 1 July 2014 as a submission for the Nar8 Game Jam. [1] [2] Inspired by real-life events, Coming Out Simulator 2014 is intended to help LGBT youth to understand their sexuality. The game teaches ...
It was originally written in JavaScript and CSS over a weekend, and released on 9 March 2014 as free and open-source software subject to the MIT License. Versions for iOS and Android followed in May 2014. 2048 was intended to be an improved version of two other games, both of which were clones of the iOS game Threes released a month
A sliding block puzzle game. Ruby, JavaScript, HTML, CSS: A Dark Room: 2013 2013 Online text-based role-playing game: Mozilla Public License: Mozilla Public License: Text: In July 2013 the source code of the game was put on GitHub under MPL 2.0. [2] Became commercially successful after the source code release. Python, JavaScript, HTML, CSS ...
A less common use is to create browser-based action games. Although a number of games were created using DHTML during the late 1990s and early 2000s, [ 4 ] differences between browsers made this difficult: many techniques had to be implemented in code to enable the games to work on multiple platforms.
The basic premise of the game has 50 players compete to eat colored orbs and grow as large as possible, while destroying other player's snakes. [44] The game was created in 2016 by Steven Howse, a self-taught independent developer who was inspired to make it after playing Agar.io. The game quickly rose to be the top game on many platforms. [45]
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This is an accepted version of this page This is the latest accepted revision, reviewed on 15 December 2024. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...
js13kGames (also referenced as JS13K) is a game jam competition, focused on creating browser games that are no larger than 13 kilobytes when compressed using ZIP. [1] [2] [3] Participants are not permitted to use external services or libraries, and all assets must also fit within the size limit. [4] Games are programmed in JavaScript and HTML5.