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  2. Game Sprockets - Wikipedia

    en.wikipedia.org/wiki/Game_Sprockets

    The result was the introduction of the DirectX libraries, which greatly reduced complexity and addressed many of the performance concerns. [1] As 3D games became widespread, the library's Direct3D became a decisive advantage, and DirectX grew to become almost universal for PC gaming. By the mid-90s, gaming on the Mac was largely dead.

  3. Benchmark (computing) - Wikipedia

    en.wikipedia.org/wiki/Benchmark_(computing)

    A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.

  4. Cro-Mag Rally - Wikipedia

    en.wikipedia.org/wiki/Cro-Mag_Rally

    A reviewer for Inside Mac Games gave the original Mac version an 8.5 out of 10, praising the game's graphics, gameplay and audio. [8] A reviewer for Windows Central gave a negative review of the Windows Phone port, criticising the controls, gameplay and graphics, and compared it to a straight port of E.T the Extra-Terrestrial with Xbox ...

  5. Mac gaming - Wikipedia

    en.wikipedia.org/wiki/Mac_gaming

    Mac gaming refers to the use of video games on Macintosh personal computers. In the 1990s, Apple computers did not attract the same level of video game development as Microsoft Windows computers due to the high popularity of Windows and, for 3D gaming, Microsoft's DirectX technology.

  6. Spectre (1991 video game) - Wikipedia

    en.wikipedia.org/wiki/Spectre_(1991_video_game)

    Spectre is a video game for the Macintosh, developed in 1990 by Peninsula Gameworks and published in 1991 by Velocity Development. It is a 3D vector graphics tank battle reminiscent of the arcade game Battlezone. One sequel, Spectre VR, appeared on a number of lists [which?] of best video games. [1]

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  8. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .

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