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  2. Factor graph - Wikipedia

    en.wikipedia.org/wiki/Factor_graph

    with a corresponding factor graph shown on the right. Observe that the factor graph has a cycle. If we merge (,) (,) into a single factor, the resulting factor graph will be a tree. This is an important distinction, as message passing algorithms are usually exact for trees, but only approximate for graphs with cycles.

  3. Integer factorization - Wikipedia

    en.wikipedia.org/wiki/Integer_factorization

    For example, if n = 171 × p × q where p < q are very large primes, trial division will quickly produce the factors 3 and 19 but will take p divisions to find the next factor. As a contrasting example, if n is the product of the primes 13729, 1372933, and 18848997161, where 13729 × 1372933 = 18848997157, Fermat's factorization method will ...

  4. Branching factor - Wikipedia

    en.wikipedia.org/wiki/Branching_factor

    The higher the branching factor, the faster this "explosion" occurs. The branching factor can be cut down by a pruning algorithm. The average branching factor can be quickly calculated as the number of non-root nodes (the size of the tree, minus one; or the number of edges) divided by the number of non-leaf nodes (the number of nodes with ...

  5. Factorization - Wikipedia

    en.wikipedia.org/wiki/Factorization

    In mathematics, factorization (or factorisation, see English spelling differences) or factoring consists of writing a number or another mathematical object as a product of several factors, usually smaller or simpler objects of the same kind. For example, 3 × 5 is an integer factorization of 15, and (x – 2)(x + 2) is a polynomial ...

  6. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    Compared to Dijkstra's algorithm, the A* algorithm only finds the shortest path from a specified source to a specified goal, and not the shortest-path tree from a specified source to all possible goals. This is a necessary trade-off for using a specific-goal-directed heuristic. For Dijkstra's algorithm, since the entire shortest-path tree is ...

  7. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.

  8. General number field sieve - Wikipedia

    en.wikipedia.org/wiki/General_number_field_sieve

    The method of choosing polynomials based on the expansion of n in base m shown above is suboptimal in many practical situations, leading to the development of better methods. One such method was suggested by Murphy and Brent; [ 3 ] they introduce a two-part score for polynomials, based on the presence of roots modulo small primes and on the ...

  9. Quadratic sieve - Wikipedia

    en.wikipedia.org/wiki/Quadratic_sieve

    The quadratic sieve algorithm (QS) is an integer factorization algorithm and, in practice, the second-fastest method known (after the general number field sieve).It is still the fastest for integers under 100 decimal digits or so, and is considerably simpler than the number field sieve.