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Unicode 16.0 specifies a total of 3,790 emoji using 1,431 characters spread across 24 blocks, of which 26 are Regional indicator symbols that combine in pairs to form flag emoji, and 12 (#, * and 0–9) are base characters for keycap emoji sequences. [1] [2] [3] 33 of the 192 code points in the Dingbats block are considered emoji
Emoticons is a Unicode block containing emoticons or emoji. [3] [4] [5] Most of them are intended as representations of faces, although some of them include hand gestures or non-human characters (a horned "imp", monkeys, cartoon cats).
A pair of regional indicator symbols is referred to as an emoji flag sequence (although it represents a specific region, not a specific flag for that region). [6]Out of the 676 possible pairs of regional indicator symbols (26 × 26), only 270 are considered valid Unicode region codes.
Unicode 16.0 specifies a total of 3,790 emoji using 1,431 characters spread across 24 blocks, of which 26 are Regional indicator symbols that combine in pairs to form flag emoji, and 12 (#, * and 0–9) are base characters for keycap emoji sequences.
The base form consists of a sequence of an opening round parenthesis, a character for the left eye, a character for the mouth or nose, a character for the right eye and a closing round parenthesis. The parentheses are often omitted for well-known kaomoji. The mouth/nose part may also be omitted if the eyes are much more important.
The Unicode 14.0 Supplemental Symbols and Pictographs block contains 242 emoji, [3] [4] consisting of all the non-Typikon symbols except for the rifle and the pentathlon symbol.
Variation Selectors is a Unicode block containing 16 variation selectors used to specify a glyph variant for a preceding character. They are currently used to specify standardized variation sequences for mathematical symbols, emoji symbols, 'Phags-pa letters, and CJK unified ideographs corresponding to CJK compatibility ideographs.
HTML and XML provide ways to reference Unicode characters when the characters themselves either cannot or should not be used. A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the ...