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A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. These games may include geopolitical situations (involving the formation and execution of foreign policy), the creation of domestic political policies, or the simulation of political campaigns. [1]
NationStates (formerly Jennifer Government: NationStates) is a multiplayer government simulation browser game created and developed by Max Barry.Based loosely on Barry's novel Jennifer Government, the game launched on 13 November 2002 with the site originally founded to publicize and promote the novel one week before its release.
Cover art, 1995. Nations: A Simulation Game in International Politics is a 1995 case study available from the Institute for the Study of Diplomacy (School of Foreign Service) at Georgetown University, written by Michael Herzig and David Skidmore in the form of classroom game that is designed to give the students some understanding of international relations theory.
Political Arena is an upcoming singleplayer government simulation video game developed by former Huffington Post reporter Eliot Nelson and his company, Wayside Press along with Texas-based development studio FarBridge. [1] [2]
Model Congress gives students a chance to engage in a role-playing simulation of the United States Congress.Such events are hosted by the Congress itself, [1] Rutgers University, American International College, University of Maryland, Columbia University, Princeton University, the University of Pennsylvania, Yale University, The College of William and Mary, Harvard, Maggie L. Walker Governor's ...
The Political Machine is a government simulation game series from Stardock, in which the player leads a campaign to elect the President of the United States.The player accomplishes this goal by traveling from state to state and engaging in a variety of activities to either raise money or raise poll numbers.