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In some contexts it is desirable to round a given number x to a "neat" fraction – that is, the nearest fraction y = m/n whose numerator m and denominator n do not exceed a given maximum. This problem is fairly distinct from that of rounding a value to a fixed number of decimal or binary digits, or to a multiple of a given unit m.
A handy chart of decimal-fraction equivalents, 0 to 1 by 64ths. Prints nicely as 11x17 in landscape orientation. Useful for machinists who work with inch-based measurements. Date: 24 October 2007: Source: Own work: Author: Three-quarter-ten
Alternative rounding options are also available. IEEE 754 specifies the following rounding modes: round to nearest, where ties round to the nearest even digit in the required position (the default and by far the most common mode) round to nearest, where ties round away from zero (optional for binary floating-point and commonly used in decimal)
1024 is a power of two: 2 10 (2 to the tenth power). [1] It is the nearest power of two from decimal 1000 and senary 10000 6 (decimal 1296). It is the 64th quarter square. [2] [3] 1024 is the smallest number with exactly 11 divisors (but there are smaller numbers with more than 11 divisors; e.g., 60 has 12 divisors) (sequence A005179 in the OEIS).
Each decimal fraction has exactly two infinite decimal expansions, one containing only 0s after some place, which is obtained by the above definition of [x] n, and the other containing only 9s after some place, which is obtained by defining [x] n as the greatest number that is less than x, having exactly n digits after the decimal mark.
The IEEE standard uses round-to-nearest. Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero. Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also ...
This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.
The factor between two consecutive numbers in a Renard series is approximately constant (before rounding), namely the 5th, 10th, 20th, or 40th root of 10 (approximately 1.58, 1.26, 1.12, and 1.06, respectively), which leads to a geometric sequence.