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  2. Xfire - Wikipedia

    en.wikipedia.org/wiki/Xfire

    Xfire also had the ability to record video in-game, though this often had a significant impact on game performance and recording quality if one had a low-performance system, causing the frame rate to drop dramatically. [22] However, this is typically true of all video recording during gaming, and was not unique to Xfire.

  3. FMOD - Wikipedia

    en.wikipedia.org/wiki/FMOD

    The FMOD sound system is supplied as a programmer's API and authoring tool, similar to a digital audio workstation. FMOD consists of the following technologies: FMOD Studio - An audio creation tool for games, designed like a digital audio workstation. Succeeds FMOD Designer. FMOD Studio run-time API - A programmer API to interface with FMOD Studio.

  4. Comparison of screencasting software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_screen...

    This software is commonly used for desktop recording, gameplay recording and video editing. Screencasting software is typically limited to streaming and recording desktop activity alone, in contrast with a software vision mixer, which has the capacity to mix and switch the output between various input streams.

  5. Audio-to-video synchronization - Wikipedia

    en.wikipedia.org/wiki/Audio-to-video_synchronization

    Presentation time stamps (PTS) are embedded in MPEG transport streams to precisely signal when each audio and video segment is to be presented and avoid AV-sync errors. . However, these timestamps are often added after the video undergoes frame synchronization, format conversion and preprocessing, and thus the lip sync errors created by these operations will not be corrected by the addition ...

  6. Streaming audio in video games - Wikipedia

    en.wikipedia.org/wiki/Streaming_audio_in_video_games

    Use of streaming audio does not present any limitations on sound quality, where sequenced music is limited by the number of synthesized voices available and the quality of the wavetable (or sample) used by the sequencer. The instrumentation of streaming audio is limited only by a developer's capacity to record and master the audio.

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  8. Audio Stream Input/Output - Wikipedia

    en.wikipedia.org/wiki/Audio_Stream_Input/Output

    Each layer that is bypassed means a reduction in latency (the delay between an application sending audio information and it being reproduced by the sound card, or input signals from the sound card being available to the application). In this way, ASIO offers a relatively simple way of accessing multiple audio inputs and outputs independently.

  9. Sound recording and reproduction - Wikipedia

    en.wikipedia.org/wiki/Sound_recording_and...

    There are many different digital audio recording and processing programs running under several computer operating systems for all purposes, ranging from casual users and serious amateurs working on small projects to professional sound engineers who are recording albums, film scores and doing sound design for video games.